Feb 13, 2016 .. https://www.GophersVids.com Mods covered in this video: 1. .. FALLOUT 4: Mod Vault #12 : CROSS Cybernetics Exo-Frame. Gopher .. FALLOUT 4: Mod Vault #13 : See-Through Combat Scopes - Duration: 17:19. Gopher ..
www.youtube.com
www.youtube.com
See Through Scopes at Fallout 4 Nexus - Mods and community
Sep 20, 2018 .. See Through Scopes v2.0.0 .. Fallout 4 -- Rising Phoenix - The Story Continues .. FALLOUT 4 Mod Vault 13 - See-Through Combat Scopes.
www.nexusmods.com
www.nexusmods.com
Apr 5, 2016 ..Fallout 4 (What Scope?) .. Game. Fallout 4; 2015; Explore in YouTube Gaming .. FALLOUT 4: Mod Vault #13 : See-Through Combat Scopes ..
www.youtube.com
www.youtube.com
See Through Scopes at Fallout 4 Nexus - Mods and community
Sep 20, 2018 .. About this mod. Adds see-through (so no scope overlay) Combat Scopes to various weapons. Requirements ..
www.nexusmods.com
www.nexusmods.com
Feb 6, 2016 .. https://www.GophersVids.com Mods covered in this video: 1. Bullet Time - Slow Time : http://www.nexusmods.com/fallout4/mods/9325/? .. FALLOUT 4: ModVault #13 : See-Through Combat Scopes - Duration: 17:19. Gopher ..
www.youtube.com
www.youtube.com
See Through Scopes [XB1] | Fallout 4 - Xbox One | Mods | Bethesda ..
Aug 29, 2018 .. .. we will assume that you are happy to receive all cookies. Our Cookie Policy has further details. Read More. View Gallery. Mods. Fallout 4 ..
bethesda.net
bethesda.net
Jun 2, 2016 ..FALLOUT 4 MODS - WEEK #13: MGSV, New Power Armor, Tunable HUD & More! .. FALLOUT 4 Mod Vault 13 - See-Through Combat Scopes.
www.nexusmods.com
www.nexusmods.com
Scopes .. use the see-through combat scopes mod! : Vive
You can't actually zoom, however the scopes with proper sights are not only great for .. this post was submitted on 13 Dec 2017 .. for the fallout VR path as if it was fallout 4, then installed the mod as normal via NMM and then ..
www.reddit.com
www.reddit.com
Jan 13, 2017 .. See-Through-Scopes [PS4]. 3732 Ratings. (4k). | Version: 1 | Platforms: PlayStation®4. henkspamadres .. Report This Mod. PlayStation®4 ..
bethesda.net
wyomingnews.org2019
bethesda.net
This is just a import from the official Nexus Site mod page. All text bugs and issues will be fixed with the time being.
This Mod List and Load Order Guide is the fully detailed and explained process to achieve a Great Fallout 4 Modding experience at smooth fps and close to Bethesda's Fallout 4 Game Idea.
{-The Most Complete, Performance Friendly and Endorsed for Fallout 4-}
VOTE THIS MOD PAGE TO MAKE THIS REACH MORE AUDIENCE!!
Click on the VOTE button near the Endorse one
- This would be a great achievement after months of daily updating this project, and since we reached a great overhaul, i'd really like that more people at least try this.
REQUIREMENTS
- Fallout 4
- All Dlcs (NO HD TEXTURE PACK) - To disable that HD Pack you just need to untick it from the steam library page, where all downloaded contents are displayed. It gives no balance between quality/performance. They are not such great textures to excuse such performance loss
Lets make a scheme:
Vanilla textures: 7/10 quality and 5/10 performance - HD official pack= 7.7 and 3 - Texture Mods= 6.9 and 8
- A Beginning Knowledge of Nexus Site, Mod Organizer/Nexus Mod Manager, Personal Folders Directories and Modding.
SUGGESTIONS
1) Modlist is in Order, Loot can be used only to make it sort masters (esm), plugins (esp) must stay in this order.
2) Overwrite Everything. if i don't say different.
3) Green Mods are a Must Have or Highly Recommended Mods that i want you to install if you follow this modlist.
4) Orange Mods are Optional Recommended but that people can skip freely to enhance performance, stability or to play an intended way.
5) Do Not Install Everything! This Modlist is not meant to be installed All, start with Green mods if you don't know how much you can handle, and then if your performance stay high you can start with easy Orange mods, 1 or 2 per step, you can install more settlements mods over clothes mods and so on, more clothes over weapons. If you have a great pc system then try to install more. I Never Recommend to go over the 150 plugins, better around 130 or less.
6) Read the Official Mods Description to know how a mod works in-game, leave an endorsment to that mod if you loved it and donate that author if you can or want.
7) If you see not text near a mod then you just have to install the main file only, of your preference if there are more.
8) This Mod-List is tested and meant to be played on Survival Difficult. It may be unbalanced in Others.
9) Test the modlist each 2 steps to see if it's working. I recommend you to install my clean saves file, but they are meant only for graphic and performance preview.
10) If you have doubts or you are not sure what you doing, Just Ask, its better to improve modding knowledge and to avoid useless mistakes.
11) If your Comments are deleted, it means you are not under the Rules, see Sticky Post!
STEP 0: Tools and Optimization
Click on the VOTE button near the Endorse one
- This would be a great achievement after months of daily updating this project, and since we reached a great overhaul, i'd really like that more people at least try this.
REQUIREMENTS
- Fallout 4
- All Dlcs (NO HD TEXTURE PACK) - To disable that HD Pack you just need to untick it from the steam library page, where all downloaded contents are displayed. It gives no balance between quality/performance. They are not such great textures to excuse such performance loss
Lets make a scheme:
Vanilla textures: 7/10 quality and 5/10 performance - HD official pack= 7.7 and 3 - Texture Mods= 6.9 and 8
- A Beginning Knowledge of Nexus Site, Mod Organizer/Nexus Mod Manager, Personal Folders Directories and Modding.
SUGGESTIONS
1) Modlist is in Order, Loot can be used only to make it sort masters (esm), plugins (esp) must stay in this order.
2) Overwrite Everything. if i don't say different.
3) Green Mods are a Must Have or Highly Recommended Mods that i want you to install if you follow this modlist.
4) Orange Mods are Optional Recommended but that people can skip freely to enhance performance, stability or to play an intended way.
5) Do Not Install Everything! This Modlist is not meant to be installed All, start with Green mods if you don't know how much you can handle, and then if your performance stay high you can start with easy Orange mods, 1 or 2 per step, you can install more settlements mods over clothes mods and so on, more clothes over weapons. If you have a great pc system then try to install more. I Never Recommend to go over the 150 plugins, better around 130 or less.
6) Read the Official Mods Description to know how a mod works in-game, leave an endorsment to that mod if you loved it and donate that author if you can or want.
7) If you see not text near a mod then you just have to install the main file only, of your preference if there are more.
8) This Mod-List is tested and meant to be played on Survival Difficult. It may be unbalanced in Others.
9) Test the modlist each 2 steps to see if it's working. I recommend you to install my clean saves file, but they are meant only for graphic and performance preview.
10) If you have doubts or you are not sure what you doing, Just Ask, its better to improve modding knowledge and to avoid useless mistakes.
11) If your Comments are deleted, it means you are not under the Rules, see Sticky Post!
STEP 0: Tools and Optimization
STEP 1: Textures Optimization
STEP 2: Base Mods
STEP 3: User Interface
STEP 4: Audio
STEP 5: Gameplay
STEP 6: Player & Npcs
STEP 7: Clothes & Accessories
STEP 8: Factions
STEP 9: Weapons & Gadgets
Fallout 4 Best Mods Pc
STEP 10: Animations
STEP 11: Visual Improvements
STEP 12: Settlements
STEP 13: Environment
IMPORTANT MOD FOR COMPATIBILITY PATCHES.
Radrose Usability Enhancement - Download the main file and install it. During installer Just click next till end.
STEP 14: ENB & Graphic
3d Scopes Fallout 4
STEP 15: Last Optimization
Use this section only if you still suffer performance or you want more fps
Credits
Leave an Endorsement to these mods and kudos to authors.
They kindly shared their work to make installation process easier and faster for all.
Optimized Textures - Repack:
- Westeland 512 Textures Reloaded by darthanimal
- Optimized Vanilla Textures by MysticalFlare
Various Textures - Repack:
- Vivid Fallout Landscapes - Trees - Roads and Bridges - Rocks by Hein84
- Vault 111 Exit 2K Retexture by shyzofreny
- Wasteland Creatures Redone by DOOMBASED and stabcops
- Bottles Labels Overhaul, Grey Tortoise Cigarette Overhaul by BlastoLho
- Rusty Fridge Retexture by CorenseWolf
- Less shitty industrial wall lights by Ablaze666
- Black vertibird by akalor
- All Weapons HD, Evil Institute HD by bLaCkShAd0w
- More Realistic Pipe Weapons by AlexSlesh
- Tapeless Hunting Rifle Stock by Rakul
- Assault Rifle Retexture AR-51 by DeviousMeth0ds
- Improved holotapes, Improved Road Signs, HD Item Retextures, Improved Flags, by ClearanceClarence
- Suitcase Texture Replacer by wscottling and OpusGames
- Pool Table HD, Monkey Trap HD, Camo Trapper Armor by mm137
- Proto VaultSuit by nitronizer
- Combat Armor Retexture by Leyr (As of perms tab in this mod i can include it since there's no money gain, if you want it removed PM me)
- Ammo Retexture by jorhadoq
ENB by Boris Vorontsov
MasterEffect and DOF by Marty McFly
Edited by TechAngel85, 26 March 2019 - 06:25 PM.
- Requirements
-
This mod does not have any known dependencies other than the base game.
Mods requiring this file
Mod name Notes awkcr RGBO SeeThruScopes-RPLR Merged Patches Horizon - See Through Scopes Compatibility Patch 2.1.1 M1 Carbine mauser family_3dscopes_battlefield 1 animation_patch New Calibers' PSL Expansion - See Through Scope Support and SVDish Magazines Remington New Army (Weapon Replacement and Standalone) See Through Scopes - Chinese See-Through Combat Scopes (French translation) v1.18.6 See-Through Combat Scopes - 4x Magnification - Traduzione italiana See-Through Combat Scopes for Right-handed Nukaworld AK Needed for this to work, otherwise this would just waste storage space. Smith and Wesson 500- 50 cal. revolver- REDUX The mod may be playable without it but I can't confirm it 100%. Universal Patch Installer - Fallout 4 Edition Optional, but required for selected files Weaponsmith Extended Weaponsmith Extended - FR - Permissions and credits
-
Credits and distribution permission
- Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
- Upload permissionYou are not allowed to upload this file to other sites under any circumstances
- Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
- Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
- Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
- Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
- Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
- Console modding permissionThe author uploaded this mod to Bethesda.net and it is available for console users
Author notes
This author has not provided any additional notes regarding file permissionsFile credits
This author has not credited anyone else in this fileFallout 4 Mods Xbox One
Donation Points system
This mod is not opted-in to receive Donation PointsTranslations- Spanish
- Russian
- Italian
- German
- French
- Chinese - Mandarin
Translations available on the Nexus
Language Name German See Through Scopes - Deutsch Chinese - Mandarin See Through Scopes - Chinese French See Through Scopes -FRENCH- Spanish See-Through Combat Scopes - 4x Magnification - Spanish Translation Italian See-Through Combat Scopes - 4x Magnification - Traduzione italiana French See-Through Combat Scopes (French translation) Spanish See-Through Combat Scopes - 4x Magnification - Spanish Traduction Russian See-Through Combat Scopes (Russian translation) - Mirrors
-
Name PS4 version on Bethesda.net XBone version on Bethesda.net - Changelogs
-
-
Version 2.2
-
Version 2.1.1
- - Fixed an issue with the 4x Mosin Nagant Scope
- Fixed an issue with the Creation Club Prototype Gauss Rifle in combination with the prepacked files
- Fixed an issue with papyrus log spam*
- Fixed some issues with the Lee Enfields 8x scope, and combining scopes with the silenced barrel
* NOTE: Update the mod, then download Fallrim Tools to edit your save. In the 'Scripts' and 'Script Instances' section, remove any reference to 'CombatScopeFixPowerArmor' and 'CombatScopesForceFirstPerson'. This should solve the papyrus spamming
- - Fixed an issue with the 4x Mosin Nagant Scope
-
Version 2.1.0
- - Fixed an issue involving character behavior (not being able to rotate head and such)
- Fixed a misaligned scope for the R91 Assault Rifle
- Properly fixed an issue with regard to certain reticle customizations not working as intended.
- Added a couple of animation patches
- Added an option to remove (most) of the lens reflection when aiming
- Added an addon for the Lee Enfield by asXas
- - Fixed an issue involving character behavior (not being able to rotate head and such)
-
Version 2.0.2
- - Fixed the non-dlc Main ESP's. No longer requires both DLC's
- Fixed the Far Harbor ESP's. No longer requires Nuka World
- Update the Reticle Customization to work with mods using 'not-properly-constructed' material swaps.
- Updated some scope models a little bit to have a clearer view (Combat Rifle/Machine Gun)
- - Fixed the non-dlc Main ESP's. No longer requires both DLC's
-
Version 2.0.1
- - Fixed an issue where using the Hunting Scope Recon Combat Scope (8x) would result in the player being unable to fire for the remainder of the session
- Fixed an issue where certain armor pieces would clip when aiming with certain 8x scopes
- Fixed an issue where the prepacked archive files were incorrectly named
- Fixed an issue with the Service Rifle scope reticles not being customizable
- Fixed some typos in the installer
- Slightly adjusted the Hunting Rifle scopes to make the sway more centered
- - Fixed an issue where using the Hunting Scope Recon Combat Scope (8x) would result in the player being unable to fire for the remainder of the session
-
Version 1.21
- - Fixed some installer issues. Should work fine now.
- Added patches for the following weapons:
Service Rifle by DeadPool2099 and others
Creation Club Prototype Gauss Rifle
Creation Club Anti-Materiel Rifle
- - Fixed some installer issues. Should work fine now.
-
Version 1.20
- - Holotape-handout quest should now be fixed. Player correctly receives a settings holotape at the start of the game
- Additional holotape handout quest for those we already started a game
- Added a crafting recipe to the chemistry station to craft the settings holotape, if the player lost it for some reason
- Addition of an optional blur effect when aiming. See the Settings holotape to enable and configure the effect.
- - Holotape-handout quest should now be fixed. Player correctly receives a settings holotape at the start of the game
-
Version 1.19.1
- - Fixed an alignment issue with the Wattz Laser Rifle
- Added a patch for the GOTY version of Cut Weapon Mods Restored
- Updated the existing patch for the non-GOTY version of Cut Weapon Mods Restored
- - Fixed an alignment issue with the Wattz Laser Rifle
-
Version 1.19
- - Added patches for three new weapons:
Ruger AC556
Wattz Laser Rifle
SVU (Russian Recon Pack)
- Fixed a dependicy issue for the LK05 (now named DOOMLK05)
- Added a merged ESP for the DLC's (a single ESP for vanilla, Far Harbor and Nuka World)
- - Added patches for three new weapons:
-
Version 1.18.6
- - Fixed an erroneous master-file reference in the defense gun addon
-
Version 1.18.5
-
Version 1.18.4
- - Fix for a bug causing the Force First Person effect to not work when loading a game.
- Added support for the following weapons:
- Cryo Phaser
- DKS-501
- Defense Gun
- - Fix for a bug causing the Force First Person effect to not work when loading a game.
-
Version 1.18.3
- - Fixed for the Settings Holotape - Force First Person Effect should operate properly
- Another experimental fix for the black-boxed .44 Recon Scope
- - Fixed for the Settings Holotape - Force First Person Effect should operate properly
-
Version 1.18.2
- - Fixed the broken Force First Person mode
- Possible fix for a black-boxed .44 Recon Scope
- - Fixed the broken Force First Person mode
-
Version 1.18.1
- - Added a patch for 'Take Cover'
- Fixed an issue with the lens of the Lever Action rifle being black or white
- Possible fix for Force First Person mode not saving correctly
- - Added a patch for 'Take Cover'
-
Version 1.18
- - Fixed the normal Chevron dot being off center.
- Framework update, which means:
- Overhaul of the Chance Perspective code. The Force First Person function works much, MUCH better now.
Transition between third and first person is more responsive, happening immediately.
- Updated the icon for the normal chevron to be in line with the actual reticle.
- Added five new reticles and two new dots. Credits for those reticles and the horseshoe dot go to mancika
- Removed the syringes for the Change Perspective effect, and replaced it with a holotape. Tape is automatically added.
- Added an option to also install the v1.2.1 and lower scripts in case of upgrade issues.
NOTE: When updating, it is best to make sure you have the Force First Person / Change Perspective mode DISABLED before updating.
- - Fixed the normal Chevron dot being off center.
-
Version 1.17.2
- - Adds an add-on for the Bozar
- Adds patches for the following weapons that already have Combat Scopes by themselfs:
-> M1 Garand by asXas
-> Chinese AK by Wasteland Melody
These patches modify the existing Combat Scope to make them work a bit better.
- - Adds an add-on for the Bozar
-
Version 1.17.1
- - Adds a Recon Combat Scope to the Deliverer
- Fixed an issue with Recon Scopes having an insane amount of reflection when aiming
- Fixed a rare issue with the Far Harbor-DLC lenses
- - Adds a Recon Combat Scope to the Deliverer
-
Version 1.16.1
- - Updated the following add-ons:
M1911 by Doom (v2.1)
M4A1 SOPMOD by Skyrimfordawin (v2.0.3)
Previous versions of these weapons are no longer officially supported by the add-ons.
- Fixed an issue with the Far Harbor DLC add-on always installing despite not being flagged for installation.
- Fixed an issue with the Spetsnaz Add-on not installing when the Replacer version of the mod was selected.
- - Updated the following add-ons:
-
Version 1.16
- - Added support for the Spetsnaz Rifle
- Removed support for the Desert Eagle. The mod itself now includes Combat Scopes by default.
- Updated the Chevron dot a bit to be more useful.
- Fixed an issue where the installer always installed the Far Harbor DLC related files.
- - Added support for the Spetsnaz Rifle
-
Version 1.15.1
- - Added support for Far Harbor
- Fixed some issues with some recon scopes not providing the option to customize the reticle
- - Added support for Far Harbor
-
Version 1.14.2
- 1.14.2
- Fixed an issue with the add-on files. This should resolve the duplicate scope issue.
1.14.1
- Fixed an issue with the 2.5x Combat Scope of the 10mm Pistol.
1.14
- Redid ALL lenses. Lens is now opaque when not aiming and completly transparent when aiming. Reflection is a bit lower quality unfortunatly.
- Added the Recon Combat Scopes to the add-on weapons. (Which already had Recon Scopes)
- Removed Skibadaas weapons from the add-on list, sinche they now have Combat Scopes on their own.
- Updated the included framework to version 1.2.1. This means there are 3 more crosshairs and 3 more dots to choose from.
- Added Icons while crafting for every Crosshair and Dot
- Fixed an error which prevented the Recon Combat Scopes from being customizable.
- Fixed an issue with the Pipe Combat Scopes not working with the Force First Person syringe.
- 1.14.2
-
Version 1.13.1
- HOTFIX
- Fixed an issue with the IF-54 addon not installing properly
- Removed 3dscopes-framework dependency's from all the addons
UPDATE
- Added addons for the following weapons:
> IF-54
> M1911
> M9
- Updated the included framework to version 1.1. This means some new crosshairs and dots are included.
- Updated the Alien Blaster Scope (now why would that be 8)?)
- Added 2.5x Combat Recon Scopes for all the weapons that feature 4x Combat Recon Scopes.
- Fixed the issue with the Vector having a purple crosshair.
- HOTFIX
-
Version 1.12.4
- - Added an option to NOT install the framework and/or framework default reticles.
- Fixed an issue with the Hunting Rifle and Pipe Revolver recon scopes being off center when using certain mod combinations.
- - Added an option to NOT install the framework and/or framework default reticles.
-
Version 1.12.3
- - Fixed the following issues with the replacer version:
> Hunting Rifle recon scope being non-transparent
> Combat Rifle/Shotgun being off center
> Laser Recon scope being off center when using certain mod combinations
> Institute Laser Recon scope being off center when using certain mod combinations
- - Fixed the following issues with the replacer version:
-
Version 1.12.2
- - Added third person models for the See-Through Recon scopes, reducing the load on your system.
- Hunting Rifle 4x scope (Replacer) should now be centered correctly. v1.12 did not fix this.
- Experimental fix for the black squares issue's removed. Caused issue's for people who were previously not experienceing the black square's issue
- Updated the circular crosshairs to look lees pixelated.
- Fixed an issue with invisible scopes.
- - Added third person models for the See-Through Recon scopes, reducing the load on your system.
-
Version 1.12
- - Added See-Through Recon scopes to most guns that have Recon Scopes in the vanilla game
- Fixed an issue with the Hunting Rifle 4x scope (Replacer) not being centered
- Might have fixed an issue for people who experienced black squares instead of reticles in versions 1.11.5 and below
- Framework verison 1.1 included.
- - Added See-Through Recon scopes to most guns that have Recon Scopes in the vanilla game
-
Version 1.11.5
- - Fixed an issue related to CTD with the R91 addon
- Updated the included framework to version 1.0.1
- Fixed an issue related to CTD with the XM73 addon.
- Fixed an issue related to CTD with the Combat Rifle 8x Combat Scope.
- - Fixed an issue related to CTD with the R91 addon
-
Version 1.11.2
- - Reintroduced the Force First Person option. Craft a syringe at the Chemistry Station (Utility Section) and use it to enable/disable the FFP.
- Tweaked the Gauss Rifle scope a bit.
- Fixed the 'wet' textures for every scope.
- - Reintroduced the Force First Person option. Craft a syringe at the Chemistry Station (Utility Section) and use it to enable/disable the FFP.
-
Version 1.11.1
- - Fixed an issue with the crosshairs looking purple
- Fixed an issue with invisible scopes in the replacer version
- Fixed an issue with the Railway Rifle scope
- Fixed the crosshair for the Gauss Rifle
- Updated the Mildot Reticle to look less hidious
- Removed the Force First Person option for now, as it doesn't (yet) work as a perk variant
- - Fixed an issue with the crosshairs looking purple
-
Version 1.11
- - Fixed an issue resulting in a crash when switching to the deliverer
- Fixed an issue with the scopes for the M4A1 not appearing at the workbench
- Fixed the Railway Rifle scope. Should look a lot more straight now.
- Added a framework. Framework will become available for other modders soon. See patch notes below.
- Added lenses to every scope. Visible when you're not aiming, almost invisible when you are aiming.
- Added an option to remove the above mentioned lenses
- Added reticle customization in-game! You are able to customize both the crosshair and the dot. 13 Crosshairs, 12 dots, 3 colors.
- Removed the alternate scope for the Combat Rifle and Hunting Rifle. Those scopes are now the default scopes.
- - Fixed an issue resulting in a crash when switching to the deliverer
-
Version 1.10
- - Added scopes for the Deliverer
- Added scopes for the AS Vektor (by doobot)
- Added scopes for the Glock 20 (by Z06Frank)
- Added scopes for the USP .45 (by Wretched89)
- Fixed a visual issue with the 2.5x .44 Magnum scope.
- Fixed a issue with incorrect filenames for the WH-77 LSW Short Scope - - Added scopes for the Deliverer
- Added scopes for the AS Vektor (by doobot)
- Added scopes for the Glock 20 (by Z06Frank)
- Added scopes for the USP .45 (by Wretched89)
- Fixed a visual issue with the 2.5x .44 Magnum scope.
- Fixed a issue with incorrect filenames for the WH-77 LSW Short Scope
- - Added scopes for the Deliverer
-
Version 1.9.2
-
Version 1.9
- - Added an option to force 1st person perspective while aiming (see the 1.9 notes)
- Added scopes for the Crossbow by TrickyVein
- Added scopes for the M4A1 by SkyrimForDaWin
- - Added an option to force 1st person perspective while aiming (see the 1.9 notes)
-
Version 1.8
- - Added scopes for the Alien Blaster (finally)
- Added scopes for the LK-05 (by Doom)
- Added 8x scopes. Replacer version adds them too instead of replacing the Medium Scopes. See the v1.8 comments below
- Grouped the last three added scope sets into a new pack to reduce the amount of ESP's needed (if you have all the weapons)
- Redid most 2.5x scopes. Almost every 'zoom level' has its own unique model.
- Fixed a minor issue with the replacer verison of the XM73
- Reduced the brightness of the glowing elements by 50%. Improves visibility in very dark area's, without sacrificing visibility overall.
- - Added scopes for the Alien Blaster (finally)
-
Version 1.7.3
- - Fixed an incorrect ESP dependency (3dscopes-replacer-xm73addon)
-
Version 1.7.2
- - Added a scope for the XM73 (made by tumbajamba and Azrael_wtf)
- Added a scope for the UMP45 (made by DDProductions83)
- - Added a scope for the XM73 (made by tumbajamba and Azrael_wtf)
-
Version 1.7.1
- - Fixed the laser scope glowing element being off center
- Added a patch in the installer for the G67 Combat Rifle Replacer
- Added a patch in the installer for the WH-77 Assault Rifle Replacer
- - Fixed the laser scope glowing element being off center
-
Version 1.7
- - Added the Desert Eagle and WH-77 to the supported add-on weapons
Changed Files:
3dscopes-replacer-addons
3dscopes-addons
Added Files:
3dscopes-deagleaddon
3dscopes-replacer-deagleaddon
3dscopes-wh77addon
- - Added the Desert Eagle and WH-77 to the supported add-on weapons
-
Version 1.6.1
- - Accidentally packed the wrong ESP files which didn't contain the fixes for the scope offset issues.
v1.6.1 contains the proper files, v1.6 removed
Changed Files:
3dscopes.esp
3dscopes-replacer.esp
3dscopes-addons.esp
3dscopes-replacer-addons.esp
3dscopes-r91maddon.esp
3dscopes-replacer-r91maddon.esp
- - Accidentally packed the wrong ESP files which didn't contain the fixes for the scope offset issues.
-
Version 1.6
- UPDATE: v1.6
- Adds a set of 2.5x scopes to the game, some with unique models. Applies to all weapons that already have 4x scopes.
- Tried to fix some issues (that were not reproducable at my end =).
- If you are still having issues:
+ Uninstall and DELETE the mod using NexusModManager
+ Remove any trace from this mod in the Virtual Install directory of NMM
(Settings > Change Virtual Folder to see where that folder is)
+ Download the mod and install it
Changed Files:
Virtually all ESP files
New Files:
XXXCombatSightShort.nif variants for every weapon
Removed Files:
None
- UPDATE: v1.6
-
Version 1.5.2
- - Redid the R91 addon ESP since it was still causing weird problems
- Fixed a visual issue with the R91 scope
- Fixed a keyword issue with the G3 scope. It will now receive the proper Sniper-perk bonuses
- Added a bundle for all the available addons to reduce the amount of plugins (Select the Install-all option during the installation)
Changed Files:
3dscopes-g3addon.esp
r91CombatSight_1.nif
New Files
3dscopes-addons.esp
3dscopes-replacer-addons.esp
3dscopes-r91maddon
3dscopes-replacer-r91maddon
Removes Files
3dscopes-r91addon
3dscopes-replacer-r91addon
- - Redid the R91 addon ESP since it was still causing weird problems
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Version 1.5.1
- - Fixed an issue with Laser Rifle and R91 scopes being to low in the view
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Version 1.5
- - Scopes are now customizable (though not IN-GAME!)
- Fixed a visual bug with the laser musket/laser rifle scopes
- Added an alternative scope for the Combat Rifle/Combat Shotgun. The alt version looks like the Assault Rifle Scope
- Added support for several standalone weapons:
.233 That Gun by Skibadaa
AK2047 by FF7CloudStrife
G3 by Z06Frank
G67 Battle Rifle by Junnari
M14 by FF7CloudStrife and Moniterman
M2216 by FF7CloudStrife and thespaceman0915
R91 by FF7CloudStrife
I DID NOT CREATE THOSE WEAPONS! Credit goes to those authors.
- - Scopes are now customizable (though not IN-GAME!)
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Version 1.4
- - Packed the whole mod in a handy installer. All customization options can be selected through the installer.
- Added a scope for the 10mm pistol, similar to the .44 one.
- Added a scope for the Combat Shotgun
- Added a scope for the Railway Rifle.
- - Packed the whole mod in a handy installer. All customization options can be selected through the installer.
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- Donations
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Both straight donations and premium membership donations accepted
Fallout 4, Bethesda's post-apocalyptic RPG became the first game on Xbox One to utilize mods on console. Mods are a coup for Xbox One users who want to alter their game, and there are mods for practically everything. There are so many to go through, so it can be hard to know where to start. We've compiled a comprehensive list of the most rewarding, interesting and weird mods available.Any mods requiring additional content and DLC will say so.You'll need to a make a Bethesda account to access the mods which you can do from within the game on your Xbox.Note: Achievements are disabled while mods are active.THE BIG ONE - Cheat Mode Ultimate Holotape Menu
This mod, while tiny in size, is freaking huge in terms of capability. Most people will probably look for this type of thing first. The Cheat Mod Ultimate Holotape offers all the standard things you might expect, God Mode, Unlimited Carry Weight, Infinite Ammo, Max Perk and S.P.E.C.I.A.L points. But it goes so much further than that: extra inventory slots, easy lockpicking and terminal access, add weapons (DLC if installed and base game), spawn enemies or settlers, add crafting materials.. AND SO MUCH MORE!This is the best place to start if you want to power your way through the game with little to stand in your way. It will always be in the top slot of your miscellaneous items menu, and the menu is accessed via your Pip-Boy and at any time. Perfect.The Unofficial Patch
With a game as large as Fallout 4, there are bound to be hundreds of minor bugs. The Unofficial Fallout 4 Patch irons out as many kinks as could be found. It's a hefty mod, and requires being at the very top of your mod list to activate.Improved Maps and Visible Roads
The Pip-Boy map can be a bit.. gritty. Improved Maps with Visible Roads greatly increases the visibility of everything on the screen by a significant margin. The vibrancy of the lines are much brighter, and roads are now easier to see, making following a path or planning your route much easier.Full Dialogue Interface
When someone speaks to you in the Commonwealth, you're given options of a couple of words for each dialogue choice. This mod stacks the dialogue options in full, so you can see in advance what your choices are and what the full response will be. This makes the dialogue options more in keeping with how they were in Fallout 3. The mod will also display the 'tone' of the choice, so if you're hoping to give a snappy response, it'll be clearly displayed with a 'tonal inflection' — no more accidental sarcastic responses to people you need to butter up.Green in the Commonwealth
Green in the Commonwealth adds a boost of much-needed color to the Commonwealth environments. You could argue that after 200 years since the nuclear bombs dropped, at least some of the grass and leaves would probably have grown back in that time.The Commonwealth is bleak and desolate much of the time, and Green in the Commonwealth adds extra greenery textures; including flowers, lush bushes, and plants. This mod is aesthetic only but certainly does add a level of immensity that some felt was lacking before.Stronger Workshop Defenses
Stronger Workshop Defenses adds a lot stronger defense items to your workshop menus, and the great thing is, it requires no additional perks. If your survivor bases are suffering, you can throw down some insane turrets which will rip through any raiders that come knocking.Scrap Everything
It's a little irritating when you're trying to build a settlement for survivors, and there are things that you can't remove to add one more desperately needed power generator. With Scrap Everything you can remove almost everything. If you wanted to strip a settlement to the bare rock and build from the bottom upwards, you can.Beantown Interiors Project - Requires Far Harbor DLC
This is an interesting mod, in that some abandoned and boarded up buildings around the Commonwealth are now open and available to use. There are currently 12 newly opened buildings in and around the Commonwealth, being situated in Concord, Lexington, Forest Grove Marsh, and Jamaica Plains.The Beantown Interiors Project concept of opening and using abandoned buildings was also used in Fallout 3 and Fallout: New Vegas.True Storms - Requires Far Harbor DLC
If you've played Fallout 4, you have probably encountered the weather systems. Radiation storms will ignite the skies with green lightning, causing the player to take radiation damage if they're caught outside. The True Storms mod adds new weather patterns, including radiation rain, dust storms, heavy fog or rain among other things. Interior sound effects for the weather have also been added.Institue Portal Gun
This gun does exactly what it says on the tin. It's a gun, that you can use to travel to otherwise unreachable areas. Is there something hiding on top of that building? Whip out your Institute Portal Gun, take aim and fire to instantly move to the target. Planning on picking a pocket? Use your gun to create a quick getaway. Being chased by a Randy Savage Deathclaw (see below)? Use the gun for instant evasion! Or maybe you're over-encumbered and you've been looting the abandoned homes of the Commonwealth. Your pockets are full to bursting, and you just can't move. The gun solves this problem too!Dauntless - Submarine Player Home - Requires Far Harbor DLC
Do you want your own submarine you can use as a base? Of course, you do! Dauntless is not only a player home, but you can drive it around! It's not quite a Winnebago, but a moveable home adds a layer of security to moving around the Commonwealth.A Cannibal in Concord
Oh my word, this mod is macabre. If you want to inject a creepy and morbid vibe to your game, this mod A Cannibal in Concord adds a horror questline based on real cannibals and serial killers. Lurching off the standard quest path, this mod includes puzzles that will need the player to move things around and search for clues in a creepy basement. Companions are made to wait outside (the mod creator states this is because there isn't room for the player in amongst everything surrounding you) making this mod one of the eeriest and unsettling to play. And it's twisted to boot!Macho Claws
Deathclaws are the number 1 cause of death in the whole Commonwealth. They're utterly terrifying — the huge jaws, the massive flesh shredding claws.. What if we made them a little less scarier? With this mod, you can change the Deathclaws into WWE Superstar Macho Man Randy Savage. It's dumb as hell, but also hilarious. Download Macho Claws here.Renovated Furniture
Tired of making semi-decent settlements and being disappointed by the threadbare assortment of furniture to kit them out with? Renovated Furniture inserts over 120 new pieces of furniture into the game that don't look like they have been pulled out of the garbage. Cleaner textures for tables, fridges, chairs, bookcases and more are all part of one tiny file. Radiation fallout is so tough to remove from upholstery..Commonwealth Cuts
I might not be the only person who thinks the default hairstyles in Fallout (in general) are pretty terrible. They're ugly, boring and a crime against Commonwealth fashion. Commonwealth Cuts inserts lots of new hairstyles in the character creation menu. You'll never look back the greasy-looking default hair textures once you get your hands on Commonwealth Cuts.Wasteland Creatures Redone
Wasteland Creatures Redone is a retexture mod for most of the lesser enemies and monsters found in Fallout 4. It is pretty large, more than 400mb, but it's great if you're bored of staring down the same old Mirelurks and Bloatflies, etc. A full list of the monsters retextured is in the link.Submersible Power Armor
This power armor, inspired by the Big Daddies in Bioshock is totally kick-ass. It increases your carry weight, boosts your movement speed, and can even go underwater. Further to this, is has a cool lamp that comes in different colors to light up the depths. While there is one Power Armor set, it has different helmets that represent the different types of Daddies in Bioshock. It's a tank in human clothing. Get it here.The Wild Wasteland
The Wild Wasteland was a trait from Fallout New Vegas that made exploration a little more unpredictable. Remember the 'Indiana Jones Found Dead in a Refridgerator' moment from New Vegas? That was down to The Wild Wasteland trait which brings random encounters and events, as well as odd items and easter eggs. This trait isn't in Fallout 4, but a mod has been made to emulate it.CROSS_Cybernetics
Power armor brings such huge defense bonuses, but they require Fusion Cores to remain powered, and they're not always in plentiful supply. CROSS_Cybernetics allows you to create and equip a modular set of 'lite power armor' from its Cyber Crafting Bench, which can be added to settlements. The pieces can be individually upgraded and modded and come in a large range of colors. The best thing? No batteries required.D.E.C.A.Y Better Ghouls
Ghouls are the highly mutated, radiation damaged humanoids that love to launch themselves at you in groups. They're pink, gross and their mouths gape disgustingly, but once you've fought one, you've fought them all. D.E.C.A.Y Better Ghouls adds variety in the ghoul's skin textures. Some will have moldy skin, exposed bones, missing parts and more. Ghouls are already pretty grim, and this mod adds an extra dollop of grossness.Everyone's Best Friend
Dogmeat is undeniably the best four-legged companion of any game in recent years. Originally, you were going to be able to have Dogmeat in addition to one of the game's other companions, but this was changed before the final release of the game. Everyone's Best Friend mod allows you to have both Dogmeat and another regular companion follow you on your travels. Triple the attack power available, triple the fun, right?!Nuka Cola Filler Machine
Bottles, bottles everywhere and not a drop to drink. This is a cool and interesting mod. The Commonwealth is stuffed with empty Nuka Cola bottles, and beyond scavenging them for glass materials, they're pretty useless. What if you could fill them back up with that life giving Nuka nectar? Now you can, with the Nuka Cola Filling Machine! Drop it into one of your settlements, ensure it's powered sufficiently, and fill away. The machine takes a bottle and a bottlecap and fills the bottle up with that sweet life giving liquid.Dark Husky Dogmeat
Dogmeat again, I can't get enough of this pixellated pooch. This time, you can retexture him into a Dark Husky Dogmeat. The mod doesn't do anything else. It just gives him a fresh look!Real Nights with Real Lights
If you wanted to be even more terrified at night in the Commonwealth, Real Nights with Real Lights is for you. This mod makes nights darker and increases the range of lights. Most natural light sources are turned way down, so if you're out in the wilderness and far from settlements, it's going to be nigh on pitch black.Did we miss any of your favorite mods? Have you got one you think should be on the list? Let us know in the comments below!Modding is not something uncommon for any of the hardcore gamers and they are excellent for inducing something new or enhancing something old. Fallout 4 was all the rage a while ago but after three years of its release, things might seem a little weary or dry. Mods and modders are here to fix it. With so many bug corrections, new features and even alternate starts to this amazing game all thanks to the mods, overhauls and user tweaks, this game is still worth returning to.With the mod community as strong as ever and throwing out new and updated mods all the time, things can get a little confusing over time, especially if you are new to modding. Mods bring about a lot of features, some are add-ons while others are just purely new. If you are not sure what you are looking for or if you have an idea but don’t know what to choose, then take a look at the following list of the best Fallout 4 mods and start gaming already!Top 20 Best Fallout Mods For PC & Console:
1. Bodyslide and Outfit Studio
Bodyslide and Outfit Studio is one of the best Fallout 4 mods to customize bodies and outfits. It also allows you to create new bodies and outfits and convert outfits between body types. The high flexibility of this mod along with the ease of use allows extensive customization to create all the outfits and body shapes that you want. The latest Bodyslide and Outfit Studio requires OpenGL 3.3. Outfit filtering shows you the outfits you want and how it is going to look like is shown in the textured preview windows.Sep 11, 2011 - Normally in a bar of 4/4, we have 8 eigth notes in the bar. Just like in fractions, 4/4 = 8/8). In this 6/8 time signature, the emphasis is on beat 1. Jan 20, 2018 - Enjoy four patterns in 6/8 along with some drum fill ideas. The first two. If you'd like to explore more 6/8 rock grooves, check out this lesson. 6 8 drum beat. To create a similar feel in 6/8 a snare would go on the 4th quaver beat of the bar. Notice that to write a kick drum as a full bar we have used a dotted minim.The Outfit Studio lets you convert outfits between bodies and create your own body sliders, correct animation weights and edit meshes otherwise. You can even edit static meshes if you are a pro and also import and export FBX, NIF and OBJ meshes. With the BodySlide add-on, you will get a CBBE Body Physics test set which you can choose from the Outfit/Body drop down and build it.2. Armour and Weapon Keywords Community Resource (AWKCR)
Armour and Weapon Keywords Community Resource (AWKCR) is a top fallout 4 mod that allows you to create and modify armour while making edits compatible with mods that adjust dynamic item naming. Many users want items to have a better order in the inventory and this mod achieves just that. Simply put, this mod creates a standardized framework of keywords for armour and weapon records, crafting menus and a colour swap and decal swap framework.The mod also standardizes apparel slot usage to prevent issues between mod author creations to increase inter usability. It also creates standardized armour, ammunition and explosive workbenches to be used for crafting items added by the mods. This also consolidates everyone’s crafting recipes onto just two benches for convenience and modders can share their category menu keywords in order to lower the combined footprint. The mod also creates a collection of object modifications for blade weapons to recreate blade tempering from Skyrim for use by weapon modders.3. Unofficial Fallout 4 Patch
Unofficial Fallout 4 Patch is the best fall out 4 mod with the goal to fix every bug in the game. The mod has hundreds of gameplay, quest, NPC, item, text, object and placement bugs fixed and is created by the authors of the Unofficial Oblivion and Skyrim Patch series. You can even report a bug that you are facing in the game to this team in detail using the bug tracker and they will see to it if it is genuine. This mod is also compatible with the other mods and there are no unsafe changes included.The mod requires Fallout 4 version 1.10.89 or higher, official Automatron DLC, official Wasteland workshop DLC, official Far Harbor DLC, official Contraptions Workshop DLC, official Vault-Tec DLC and official Nuka-World DLC. The mod also requires you to follow a particular load order to not mess things up and for that, it is recommended that you use LOOT. LOOT will provide a solid foundation to get everything up and running and you can tweak it as and when needed. It has a lot of actor fixes, audio fixes, item fixes, animation fixes and more.4. Armoursmith Extended
Armoursmith Extended is a mod that does a lot of things which has something or the other to do with armour and outfits. The mod has a completely redone from scratch clothing system and there are now ten different types of mods like clothing protective weave, lining mods, colour swap mods, therm optics booster mods and six others. This mod allows you to wear outfits under the armour pieces and all armour pieces show up only when equipped. Also, every outfit in the game including hats and helmets can have ballistic weave armour added to it.The vanilla clothing uses the minimum amount of slots necessary for things to work without a problem and that has freed up a lot of slots for modders who wish to customize clothing and accessories. This mod is also fully compatible with the Legendary Modification by teal.z and Valdacil’s Item Sorting and also has made a bunch of UI improvements like replacing sorting tags with icons. The mod has also added crafting recipes for all the vanilla/DLC apparel/armour/power armour and bench modifications for vanilla/DLC armours for changing armour size. The mod does so much more than this and is definitely worth checking out.Editor’s Pick:Top 20 Best Skyrim Mods5. Sim Settlements
Sim Settlements is game enhancement mod that allows the settlers to build their own structures like houses, farms, shops etc and there is also a Commonwealth to explore. With this amazing mod, you will be able to create detailed living places with minimal effort and make every settlement unique with its own perks and rewards that will help you as the game goes by. The mod is made with the intention of removing the disconnected feeling of the settlements from the actual game and to remove the need to micromanage everything.This mod allows you to place down zones which will make your settlers create buildings of the correct type in the particular zone and includes a series of systems to bring the settlements to life. The buildings will be chosen at random and filled with random stuff depending on the zone of the area. Every building has multiple levels of upgrades that can be unlocked gradually so that you can re-explore your own settlement and find out what has changed which makes the game all the more exciting.6. Mod Configuration Menu
Mod Configuration Menu is another one of the top Fallout 4 mods that provides a central location for mod configuration which can be accessed through the pause menu. Mod settings are stored in per-mod INI files making it easy to backup and restore settings and even tweak the outside the game as needed. Each mod has its own directory in DataMCMConfigModName.This mod provides a range of controls like checkboxes, dropdowns, sliders, text, key binds and more to configure your mod and is optimized for PC. The mod is also save-safe and file-safe which means that it does not affect your saved games and no vanilla forms and files will be overridden as it is completely standalone. No ESM/ESP means that there will be no problem with the load order. The mod requires Fallout 4 version 1.10.20 or higher and Fallout 4 Extender 0.4.2 or higher to work properly.7. Full Dialogue Interface
Full Dialogue an essential FO4 mod that shows you sub-titles of what character is going to say in a conversation and revamps the interface so that the dialogue options are displayed as a list and uses keys or face buttons for input depending on your control scheme. A lot of interface layouts are available from which you can choose after checking out the screenshot section for examples of how the mod looks like when launched.The latest update has added support for the new Nuka World DLC which can be found under the ‘Update Files’ in the mod’s downloads tab. This game cannot be used at the same time as the NewDialogue mod as it is a translation of the shadwar’s work. This mod is available for Xbox One and PlayStation 4 and supports both keyboard and gamepad.8. LooksMenu
LooksMenu is a good FO4 mod that helps to improve character creation by adding engine modifications and has a lot of features like skin override and overlays. Skin override allows an actor’s skin forms to be overridden with an alternative and overlays feature adds texture on top of the body instead of changing the textures one by one. The feature list is much larger which allows you to see more items at once and presets can be now saved and loaded.BodyGen is another feature which allows random BodyMorph generation based on guided files for particular NPCs or any NPC. If an actor is eligible for random generation, when the actor is loaded, their morph listing will be computed based on some specific files. TinMask Resolution feature is another setting which will allow you to change the maximum resolution of the face texture and the associated tint masks and allows you to stop the forced downsample and actually use the resolution of the texture you desire instead of 1024 which is normally used.9. Place Everywhere
Place Everywhere is a must use FO4 which allows buildings and placing objects in workshop mode anywhere that you wish, even inside other objects water and air. If you think the settlements are too tightly knit, you can use the border expanding mods to remedy this problem but be careful as this mod conflicts with scrap mods and can cause a reset bug. Build restrictions are still there and object with such restrictions will be highlighted as able to build but they are not actually buildable.With this mod, you can now move workshop, workbenches, power armours and many other things that were previously unmovable but saving before moving or deleting objects is always advised just to be on the safe side. This mode is by default OFF. You can also toggle on and off out of workshop sone timeout to be able to move already built objects from your settlement as far away as you like. You can also rotate and move objects along the x, y and z-axes and make movable objects like armour, junk, weapon etc static and back.10. True Storms – Wasteland Edition
True Storms – Wasteland Edition is one of the best Fallout 4 mods and is a complete overhaul to the storms systems in Fallout 4. It includes new heavy rains and some really unique weathers, intense sound effects, interior sounds, particle effects, textures and more. It even has hazardous radiation rains covering both Commonwealth and Far Harbor. New weather types include heavy dust storms and fogs, heavy rains or drizzle and more.The mod has also included 20 all-new thunder sounds and a new method for much more unpredictable and random playback but only in those locations where it makes sense. The mod is also fully configurable for Feral ghoul attacks during radiation storms. It provides an in-game configuration Holotape to turn all the features on and off and sneak buffs for player and companions during storms.Editor’s Pick: Top 10 Best CIV Mods of All-Time11. Outcasts and Remnants – Quest Mode Plus
Outcasts and Remnants – Quest Mode Plus is a DLC sized mod created by the makers of the Fusion City Rising and has 15 to 20-hour gameplay with new factions, locations, player bases and fully voiced custom companions. To start the mod’s main story, go to the Brotherhood of Gold Bunker which is built into a hill located south of Oberland Station, east of the railroad tracks and southwest of the alien crash site. The time to complete the main story along with the side quests is around 20 hours and if you are running FCR, OAR and PV together, then it might take a little over 50 hours of combined content if you do everything together.For immersion and gameplay difficult purposes, you are required to first complete the Fallout 4 quest ‘Reunions’ where you will confront Kellogg at Fort Hagen after which the first quest of the mod will start automatically. To play pimp related side quests only, head on to the Club Snuggle whenever you want. For immersion purpose, you may want to wait until you finish the quest ‘Pimpin ain’t Easy’. New factions are Natick Bank Raiders, Brotherhood of Gold, Enclave Remnants, vault Tec Survivors and Back Bay Players and Ash and Gabriel are the new fully voiced companions.12. Commonwealth Cuts – KS Hairdos – ApachiiSkyHair
Commonwealth Cuts – KS Hairdos – ApachiiSkyHair is mod which contains a collection of conversions from Skyrim’s KS Hairdos and ApachiiSkyHair and is all about the mane. You no longer have to walk around with wild mane that has been frozen forever as this mod brings you wonderful hairstyles from the above-mentioned originals of Skyrim. But depending on the character variations, not all hairstyles will fit all the characters 100 per cent and you may have to adjust the character’s forehead to get a more perfect fit.It doesn’t include all the hairdos from the KS Hairdos and ApachiiSkyHair packs but includes most of them with 178 new hairs including mashup styles which were created by combining some stuff. As of version 2.0 of the Commonwealth Cuts, all the hairs come with their own physics with the exception of Pin Up Alt and the Shieldmaiden hairs. This mod can be used with character and companion saves and is one of the best Fallout 4 mods as far as look customization is concerned.13. Scrap Everything
Scrap Everything allows you to scrap everything in your settlement including houses, grass, roads and sidewalks and even trash and debris. This mod fixes the fact only a few objects are scrapable in the original game and the user has the final say on what stays and what goes. Users have the permission to change, modify, add, remove and do whatever they want for their own personal use. The mod must be put at the far end of the load order or you may not be able to scrap areas as intended.The game has added Nuka World support, new industrial frames, quarry stone blocks, Eat-o-Tronics and monorails or trains. The mod has also renamed some of the objects for better compatibility with NX Pro Farming mod. It allows all types of flora to be scrapped like the glowing fungus and bloodleaf. It also overhauls the categories and adds almost fifteen separate categories for objects that were once part of the general category.14. See Through Scopes
See Through Scopes adds new scopes or replaces the short scopes as per your wish and this applies to almost all of the vanilla weapons that can be equipped with scopes. The scopes include 2.5x, 4x and 8x with both normal and recon variants. The 4x and 8x scope variants are affected by the sniper perk but the 2.5x scopes are not. The mod also has some more customizable features and options related to perspectives and views.The mod allows for optional first-person perspective when aiming and also comes with customizable reticles. There is also a provision to customize default reticles and add-on support for many existing weapon mods and an optional blur effect while aiming. ‘See Through Combat Scopes for Right Handed Nukaworld AK’ mod requires this mod to function and will not run without this one.15. Project Valkyrie
Project Valkyrie is a rather sizable quest or companion mod with tons of features, additional quests and more to let you finish the vanilla game in new ways. There are new dungeons, bunkers, player bases along with the option for a completely overhauled institute. As the director of the institute, you are now free to direct how the place is run and do stuff like kicking out bad guys, do new missions, customize the appearance of the building, add vendors and a whole lot more.There are twenty additional quests with a story that has new endings and you can choose to imprison Preston or to kill everyone or even let the four major factions exist in harmony and peace. You can also use persuasion instead of violence to resolve disputes between factions and choose who lives and who dies. The mod also offers four custom and fully voiced companions to choose from along with the four vanilla based companions and you will meet other companions in the course of the game as you progress through the main quest line.Editor’s Pick: Ros ve gazebo baglantisi lyrics. 30 Best Minecraft Mods of All-Time.16. Darker Nights
Darker Nights is a mod that will obviously make the nights in the Commonwealth darker but not like every time, only as per the situation. The mod will make the nights dark enough so that you can know that time has passed well into the dark. The interiors will also be dark unless they are well lit and the mod provides seven levels of darkness to choose from as you see fit. The mod also provides you with an optional set of plugins to improve the ability of NPCs to detect you in low light conditions.It also provides an optional and alternative night vision and a new 24/7 night mode which basically makes nights last 24 hours a day 7 days a week. The sun still does come up but it will feel like it does not give any light at all but this option is off the lore books and is designed to be used in other specific mod compilations than in the vanilla game. There are two kinds of patches in this mod – merged and standalone. Merged patches are part of the main plugin file while the standalone patches are individual plugin files.17. Homemaker – Expanded Settlements
Homemaker – Expanded Settlements is a great mod which adds over thousand new craftable objects encompassing craftable versions of a great deal of the base game and also has new build sets, working planters and a whole lot more. If you ever feel like the settlements were a bit ‘off’ and want to improve some things, then this is the mod for you. The newly added objects range from cars to refrigerators to working street lights and tons of other stuff.The mod also has a new institute build set feature with placeable snapping walls, floors, stairways and no matter who you are, whether a mad scientist or a sadistic raider, this mod has some settings and features for you which is why it one of the best Fallout 4 mods. The mod adds 7 new build sets, large prefab buildings like the Radio Towers and lighthouses, an overhaul of a lot of vanilla categories and hundreds of new decorative objects. It also has new farmable crops. beds, toilets and other utilities, new fences and barriers and other buildable objects.18. Better Settlers
Better Settlers is another one of the best Fallout 4 mods and is a very lore friendly mod which adds over 240 characters to the vanilla settler selections. You can either leave them with vanilla equipment and stats or allows you to make lore friendly changes to the equipment stats or mortality. All the options created are randomly generated when the settler spawns which ensures that no two settlers are alike and makes each of them unique. Other options are mod created equipment and hair, all female settlers or raiders as settlers.If you choose the optional stats or equipment you get many choices like grimy or clean faces, randomly generated clothing and equipment, around thirty civilian outfits and 25 hats over vanilla and many other features. These only effects generic settlers and named settlers like the Longs, Provisioners and children remain unaffected and unchanged. There is also an optional Community Clothing and Armour Pack which adds selections from the Eli’s Armour Compendium and Azar’s Ponytail Hairstyles mods and these mods are required for this to work. Load order matters very much when you are trying to install this mod.19. Eli’s Armour Compendium
Eli’s Armour Compendium adds a lot of new and lore friendly armours and accessories along with tons of moddable colours, institutes, settlers, wastelander, raiders and vault suites. It adds 50 new unisex armour, 20 accessories and the items are mostly made by mashing up and recolouring vanilla items so as to make them more lore friendly and to ensure that they blend right into the game. All pieces of the new equipment work for both male and female characters and the mod is also compatible with BodySlide.You can wear armour pieces over the outfits so it is recommended to use Concealed armours to hide any pieces that clip. The main supplier in this mod is Ellie, a custom voiced NPC who will provide you with designs to make your own armour. To get all the crafting recipes to show up, you should also buy the designs for armours from Ellie. A lot of items in this items can be further modded and such items are marked with an ‘M’.20. Start Me Up – Alternate Start and Dialogue Overhaul
Start Me Up – Alternate Start and Dialogue Overhaul provides an alternate start, quick start and normal start options and you can select one of them to start the game. If you choose the alternate start option, there are over 800 dialogue edits with voice and lip sync so that your character is no longer the mother or father of Shaun. This mode is one of the best Fallout 4 mods and is perfect for role players. The Alternate start will have you wake up from this dream as a different person and not the parent of Shaun.The Quick start option will have you wake up from a memory in your pod in Vault 111 and then follows the normal plotline after skipping all the pre-war stuff to directly get to playing. The Normal start option is basically a cancel button that allows you to play through normally. In the alternate start, you can be a pre-war vault dweller and the story will follow an alternate plotline where you are released from the vault by mistake. You can start as a wastelander outside of the vault and select your own special stats, traits, occupations and factions and even a start location.